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Age of empires 2 archer rush build order
Age of empires 2 archer rush build order





age of empires 2 archer rush build order

Blue keeps getting "housed" (forgetting to build homes to increase population limit), and is solving their housing crisis by building an actual wall out of houses. But I did wonder what would be going on out there in the dark, on the other side of the hill in the blue encampment.Ĭhaos with Ed Miliband, that's what.

age of empires 2 archer rush build order

And since I stuck to the path, things unfolded well enough. But the holy build order (at least, the one I've been taught) says otherwise, and I obeyed it to the letter: 6 villagers on sheep (actually it was geese, on this map), then 4 on wood, an eleventh to lure a boar, three on berry foraging, and another boar lurer as the fifteenth. As you can see here, Blue had 12 villagers on food before they created a sole lumberjack, which sounds sensible, given you need to hoard 500 food to get out of the dark age. I certainly got off to the better start, according to the replay. Still, Japan's cheaper gathering buildings would give Blue a potential economic edge early on, and if they managed to take the high ground and keep it into the castle age, their fearsome tower upgrade and samurai-spewing castles would probably seal my fate. I'm the red team, while the blues are my enemies.)īlue picking Japanese was good news for the most part: the civ's implausibly hench fishing boats would be of little use in this landlocked map, while their fast-fighting infantry would go down like candyfloss in water before my massed arrow lads. (As ever, the screenshots that follow are taken from the replay of the game, so there's no fog of war, and we can observe everything as if we were looking down from atop Olympus itself. But had I learned my lessons from my first defeat - and could I seize my first win on the back of it? Draw your reading swords, armchair knights, and charge on to find out: Aggressive map control would be even more crucial here than it had been in the Black Forest, while tigers would become suddenly, and drastically, relevant. As its name suggests, this map is all about fighting for control of gold deposits, almost all of which spawn on a massive hill in the middle.

age of empires 2 archer rush build order

This time, my arrow-spamming, catapult-happy Ethiopians were facing off against the Japanese, on the map known as GOLD RUSH. But after a week licking my wounds, practising build orders, doing maths with 14 wiki tabs open, and archer-rushing my way through endless 1v1 comp stomps, I came back for another go.

age of empires 2 archer rush build order

A big medieval boot stomped my fingers from the first rung of the ranked ladder, and I splashed back into the mire where I belonged. Last week, after a lifetime of timidity, I finally bit the bullet and played my first competitive ranked game of Age Of Empires 2. This is part 2 of Nate gets good at AoE2, a series in which Nate attempts to get really good at Age Of Empires 2, via the monstrous crucible of ranked online multiplayer.







Age of empires 2 archer rush build order